File Details
survival_instinct-1.0.1-forge-1.20.1.jar
- R
- Jul 14, 2025
- 1.61 MB
- 1.1M
- 1.20.1
- Forge
File Name
survival_instinct-1.0.1-forge-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
## 📝 **Changelog**
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### 📌 **New Content**
* Stop Sign Greataxe* Stop Sign Head* Military Armor* Meat Can* Stop Sign Armor* Thread* Apple Juice* Bottle of Water* A bunch of new armor sets with desert, green, and black variations* Beetroot Seeds Package* Energy Storage Battery* Electric Baseball Bat* Stop Sign Block* New Structure: Old Road
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### ⚙️ **Changes**
* All consumable items now have a description of their effect.* All weapons can now be repaired, mostly with Stellium Ingots. If it’s an electric weapon, it uses Electric Scrap instead — except for the Chainsaw and Circular Saw.* Most armor crafting recipes have been changed.* The effect of **Adrenaline Boost** has been adjusted due to various bugs when removing the effect intentionally.* Recon Armor has been removed and replaced by Military Armor.* New texture for Body Armor Plates.* New particles for Antibiotics and Painkillers.* Kevlar Tier IV now requires Netherite Ingots for crafting.* The crafting for Juggernaut and Reaper armor has been fixed for combined recipes.* Rockie Armor now requires Kevlar Tier II.* Hunter Armor is no longer an independent armor set; it’s now an **upgrade** for Rockie Armor.* Fixed an issue where some drinks left empty cans instead of empty bottles.* Broken Bottle Lance now has a recipe.* All alcohol items are now stackable only up to 16.* Night Vision Goggles crafting now requires the Energy Storage Battery.* Wool Balaclava and Cloth Balaclava now have recipes.
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