Supplemental Patches

Supplemental Patches enables users to create custom shaders for modded blocks, entities, items, particles, etc, through a resource-pack, with the shaders being patched onto Euphoria Patches.

File Details

supplemental_patches-0.8.0-beta.jar

  • B
  • Mar 16, 2026
  • 2.75 MB
  • 501
  • 1.21.3+3
  • Fabric

File Name

supplemental_patches-0.8.0-beta.jar

Supported Versions

  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21

Curse Maven Snippet

Fabric

modImplementation "curse.maven:supplemental-patches-1222851:7765119"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Corviknight flying off into the sunset

Fixes

  • Fix issue with missing settings for mods that are not uninstalled
  • Fix issues with particle shaders not working with Cobblemon installed

Additions

  • Add support for the following mods
    • Enderscape (updated to 2.1.0)
    • Cobblemon
  • Added shaders for enderscape:void_shale
  • Add USE_ENDERSCAPE_LIGHTMAP option to use Enderscape lightmap in the End instead of the default
  • Add ES_STAR_COLOR, along with new uniforms enderscapeStarColor, enderscapeStarAlpha to allow stars to use the colors defined by Enderscape
  • Allow individual Pokemon to be given custom shaders (only on NeoForge for now, Fabric mixin doesn't want to work đŸ˜¢)
    • This is done by adding their showdown ids (e.g. cobblemon:rowlet) to entity.properties
    • Only a handful of Pokemon have custom shaders now, more will come in the future
    • This works for custom pokemon too
  • Added more information to in-game about page
  • Added documentation to wiki on defining mixins and custom fogs

Changes

  • Updated to Complementary Shaders r5.7.1 + Euphoria Patches 1.8.6
  • ANIMATED_END_LAMP has been changed to be disabled by default