Description
✨ Super‑Simple‑Magic! (Pre‑Alpha)
Super‑Simple‑Magic! is the arcane sibling to Super‑Simple‑Weapons!, expanding the saga into relics, runes, and effects that channel raw magical power. In this Pre‑Alpha phase, the framework is established: keybind spells, tool relics, elemental effects, and the first draft of its boss.
🔑 Keybind Runes
- Fireball → Starter rune, cast on keypress.
- Combust → Stronger fire rune, activated on press and released on command.
- Staff of Flight → Mobility relic, activated on right‑click.
- Ice Staff → Control relic, applies Freeze effects.
- Lightning Rod → Burst relic, summons lightning and grants brief Resistance X.
- Fire Rod → Flame relic with multiple procedures (right‑click, block, tick, on‑hit).
- Freeze → Slowness V + Glowing status effect.
- FreezeActiveTickCondition → Maintains Freeze logic.
- FreezeOnEntityDeath → Explosion when frozen entities die.
- Spellbinder → Arcane tyrant, sibling of Shadow from Super‑Simple‑Weapons!.
- Sprite features a star pattern, symbolizing his attempt to bind celestial magic.
- Procedures define his hurt, death, collision, and player interaction events.
- Tied directly to the Executioner Staff, forged from his shattered bindings.
- Starter Runes → Fireball, Combust.
- Relics → Flight, Freeze/Ice, Fire Rod, Lightning Rod.
- Boss → Spellbinder, the arcane sibling of Shadow.


