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Adds some Magic to your world,

Description

✨ Super‑Simple‑Magic! (Pre‑Alpha) Super‑Simple‑Magic! is the arcane sibling to Super‑Simple‑Weapons!, expanding the saga into relics, runes, and effects that channel raw magical power. In this Pre‑Alpha phase, the framework is established: keybind spells, tool relics, elemental effects, and the first draft of its boss. 🔑 Keybind Runes
  • Fireball → Starter rune, cast on keypress.
  • Combust → Stronger fire rune, activated on press and released on command.
🪄 Relics
  • Staff of Flight → Mobility relic, activated on right‑click.
  • Ice Staff → Control relic, applies Freeze effects.
  • Lightning Rod → Burst relic, summons lightning and grants brief Resistance X.
  • Fire Rod → Flame relic with multiple procedures (right‑click, block, tick, on‑hit).
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❄️ Effects
  • Freeze → Slowness V + Glowing status effect.
  • FreezeActiveTickCondition → Maintains Freeze logic.
  • FreezeOnEntityDeath → Explosion when frozen entities die.
🌌 Boss
  • Spellbinder → Arcane tyrant, sibling of Shadow from Super‑Simple‑Weapons!.
  • Sprite features a star pattern, symbolizing his attempt to bind celestial magic.
  • Procedures define his hurt, death, collision, and player interaction events.
  • Tied directly to the Executioner Staff, forged from his shattered bindings.
  ⚡ Saga Flow (Pre‑Alpha)
  • Starter Runes → Fireball, Combust.
  • Relics → Flight, Freeze/Ice, Fire Rod, Lightning Rod.
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  • Boss → Spellbinder, the arcane sibling of Shadow.