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Addon for Irons Spellbooks which gives all mobs spellcasting goals

Description

Superior Spellcasting allows all mobs to become Iron’s Spellbooks casters.

As you defeat bosses from Iron’s Spellbooks, you increase the world’s Power Level up to a maximum of 10. As Power Level rises, the mod scales up in difficulty by increasing:

  • 🔮 the chance for mobs to gain spellcasting AI
  • ⚔️ the spell levels and rarities mobs can cast
  • ⚡ how often mobs can cast spells

🧙 By default, Power Level is tied to world progression. The mod tracks the first time these Iron’s Spellbooks bosses are killed:

  • Necromancer
  • Archevoker
  • Ice Spider
  • The Dead King
  • Echo of Tyros, First Flamebearer

Each of these bosses increases Power Level by +2 the first time it is killed, up to the cap of 10.

📈 Power Level is clamped from 0 to 10 and maps to mage tiers like this:

  • 0-1: Lesser
  • 2-3: Greater
  • 4-5: Adept
  • 6-7: Superior
  • 8-10: Grandmaster

🌊 If T.O Magic 'n Extras is installed, mobs can also cast spells from the Aqua school.

🪨 If GTBC's Geomancy Plus is installed, mobs can also cast spells from the Geo school.

🛠️ If you want custom scaling, or want to force a specific Power Level, you can do that with KubeJS.

Create a file named kubejs/server_scripts/superior_spellcasting_power.js and paste in the following:

// Superior Spellcasting global power setting
// Change only the number on the powerLevel line.
// Valid values: 0 to 10


ServerEvents.loaded(event => {
let KubeJsBridge = Java.loadClass('com.alexh.superiorspellcasting.integration.kubejs.KubeJsBridge')

let powerLevel = 6 // Change this number

KubeJsBridge.setOverride(event.server, powerLevel) })