Multiplayer Snapshot 1
Curse Maven Snippet
What's new
-huge rework to random events to make them work better in multiplayer and in different dimensions
-split the two different lightning event behaviors are now two separate events: lightning_strike and lightning_storm
-reworked the lightning_storm event
-fixed players not being able to connect if the extra debug info setting is different between the host and the player
-fixed an issue with the legacy script system where scripts with no locks would be deemed incompatible with each other
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