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ALIT: Sunlight Zombie

Humanity has perished, and all that remains are ancient buildings and Zombies that get stronger under sunlight.

File Details

ALIT-SunlightZombie-1.18.2-1.1.0.jar

  • R
  • May 21, 2023
  • 1.27 MB
  • 50
  • 1.18.2
  • Forge

File Name

ALIT-SunlightZombie-1.18.2-1.1.0.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sunlight-zombie-mod-686446:4546453")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Update V1.1.0


 

Additions:

  • Ancient Sunlight Being
  • Stone of Sunlight
  • Sun Lamp
  • Gamerule: "Sunlight Zombie Spread Chance" default: 70
  • Advancement: "The Source..."

Changes:

  • You can now add Pure Sunlight Energy into Powered lightning rods to activate it and summon the Ancient Sunlight Being.
  • Rebalanced Flint Production. (You can also no longer convert flint into gravel)
  • Reduced Sunlight Zombie and Ultra Z attack range.
  • Reworked Recipes: Gravel to Flint, Flintlock Trigger, Flame Pistol, TNT Launcher.
  • Nerfed the Auto-Bow and increased its durability.
  • Nerfed Ultra-Z Overall Strength.
  • Reduced TNT Launcher damage.
  • Sunlight Zombies are more likely to drop saturated rotten flesh.
  • Increased default likelihood of Sunlight Zombie conversion from 65% to 70%.
  • Replaced the "Avenge Humanity" Advancement icon.
  • Now all the mod's recipes are properly grouped.
  • Rebranded Sunlight Zombie into "ALIT: Sunlight Zombie".

Bug Fixes:

  • Fixed a bug where the potion effects tabs flicker in the inventory when having an activated Sunlight Power effect.
  • Fixed a bug where you could spam arrows using the Auto-Bow.