Summoning Rituals

Create custom summoning rituals for items, mobs and commands.

File Details

SummoningRituals-NeoForge-1.21.1-3.10.0

  • B
  • Apr 15, 2026
  • 325.12 KB
  • 41
  • 1.21.1
  • NeoForge

File Name

summoningrituals-neoforge-1.21.1-3.10.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:summoningrituals-671040:7930885"
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Note: This release reworks the block pattern condition. It's no longer part of the main condition system. Refer to the wiki for an updated syntax.

  • added rotation awareness to the block pattern condition
  • added option to add optional tooltip lines to the block pattern condition
  • added block pattern preview cancellation when player is too far away from the Altar
  • added a dedicated failure message if the block pattern is not correct when starting the ritual
  • added highlights for wrong blocks when trying to start a ritual
  • added option to add an optional block pattern extension that can be used to modify logic on additional blocks not required for the ritual to work
  • add config option to make block pattern preview checks block state aware
  • improved type info for KubeJS builder methods returning the same instance
  • moved recipe inputs and outputs to container classes for better maintainability
  • changed the component column count in block pattern tooltip from 4 to 8
  • changed inner key of moon phase condition from phase to moon_phase
  • changed some recipe component key to optionals, so they can be omitted from the JSON
  • decoupled the block pattern condition from the loot condition system
  • removed the utility methods for obtaining the block pattern condition in favor of the dedicated field in the recipe