Suixing Xiugai

Randomly implement or modify some issues or suggestions in other mods

File Details

suixingxiugai-1.20.1-forge-1.0.4-beta

  • B
  • Oct 5, 2025
  • 244.03 KB
  • 11
  • 1.20.1
  • Forge

File Name

suixingxiugai-1.20.1-forge-1.0.4-beta.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:suixingxiugai-1349188:7070121")
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1.0.4 Update:
1. Adjusted the English language file (ensured text does not exceed screen boundaries)
2. Added damage randomization configuration (minimum multiplier set to 1.0E308, entity type selection all or living = world becomes instant kill stream)
3. Added damage number display configuration (copied from Target Dummy)
  - Specify entity types or entity IDs
  - Different color display for normal damage and critical damage (hexadecimal)
  - Damage display between players
4. Removed a large amount of Curios-related code (don't want this mod to have prerequisites)
5. Fixed known issues:
  - Lack of Twilight Forest preventing normal gameplay
  - Ice and Fire related entity AI modifications (also causing inability to play normally)
Twilight Forest-
 1. Minoshroom fully configurable [most configurations completed]
 2. Naga related minor updates:
  - Naga head attack damage bonus on normal/hard difficulty
  - Naga segment attack damage bonus on normal/hard difficulty
 3. Alpha Yeti fully configurable [partial configurations completed]
Ice and Fire-
 1. List of blocks that Death Worm can pass through
 2. Configurable usage count for Gorgon Head (default 1 time, text won't display if <1)