promotional bannermobile promotional banner

Subtly Dungeons

The unofficial sequel to Minecraft. Brings "canon" features from Minecraft Dungeons, Minecraft Legends, and scrapped updates into the base game, focusing on features and tweaks that feel like real updates.
Back to Files

3.0 Snapshot 8

File namesubtlyd-3.0-snapshot-8.jar
Uploader
Kr1s1sKr1s1s
Uploaded
Mar 11, 2026
Downloads
28
Size
401.2 MB
Mod Loaders
Fabric
File ID
7743654
Type
B
Beta
Supported game versions
  • 26.1-snapshot

Curse Maven Snippet

Fabric

modImplementation "curse.maven:subtly-dungeons-1363308:7743654"

Learn more about Curse Maven

What's new

[3.0 Snapshot 8] - 3/11/2026

You guys asked for a few new things, so we went ahead and added them! This should be the final snapshot before a pre-release (or full release, if we don't find any bugs). See you all at Minecraft LIVE!

New Features

Predators & Prey

  • Predators now have a cooldown for hunting
    • Mobs that have a "feast or famine" hunting style will wait 3 in-game days before hunting again.
  • Nocturnal predators will now only hunt at night
  • Predators now consume the meat from animals they hunt
  • Predators now heal when consuming meat
  • Herbivores now heal when grazing
  • Changed squids to be more likely to avoid Dolphins
  • Changed dolphins to be more likely to hunt squid
  • Polar Bears will now hunt for salmon and cod

Cozy Creatures

  • Added polar bears to the list of creatures that look for shelter in the rain
  • Added pandas to the list of creatures that try to cool down
  • Removed polar bears, llamas, trader llamas, and pandas from the list of creatures that look for warmth
  • Temperate variant animals no longer seek warmth in cold biomes unless it is actively snowing

Visuals

  • Updated Stone Pillar texture
  • Updated Stone Tiles texture

Technical Changes

Loot

  • Removed Calamari from Polar Bear loot table

Data Tags

  • Added can_be_full entity type tag
    • This tag determines whether an animal species will have a cooldown for hunting
  • Added nocturnal entity type tag
    • This tag determines whether an animal species is nocturnal
      • This affects things like hunting times
  • Added feast_or_famine_hunter entity type tag
    • This tag determines whether an animal species will have a 3-day-long hunting cooldown

Bug Fixes

  • Decreased Spider step sound effect frequency when climbing
  • Fixed bug preventing camera shake from re-applying to shake events of the same intensity
  • Rollbacked Zombie leader method to prevent Zombies with the Health Boost effect from being included

This mod has no additional files