File Details
3.0 Snapshot 6
- B
- Mar 5, 2026
- 401.15 MB
- 7
- 26.1-snapshot
- Fabric
File Name
subtlyd-3.0-snapshot-6.jar
Supported Versions
- 26.1-snapshot
Curse Maven Snippet
[3.0 Snapshot 6] - 3/6/2026
New Features
Zombie-Type Leaders
- Removed baby zombie type leader textures
Comfy Animals
- Animals will now seek out more comfortable environments!
- Animals caught out in the rain will look for shelter
- Non-cold acclimated animals (or their variants) will now seek out warmer spots to hang around
Increased Pet Follow Range
- Pets will now follow their owners for 20 meters before attempting to teleport!
- This was increased from the default 12 meters
Fleeing Fauna
- Armadillos no longer curl up based on roll danger.
- Fun fact, a group of armadillos is called a "roll"
UI
- Changed the Poison-affected heart icon
Technical Changes
Data Tags
- Added
can_be_scaredentity type tag.- This tag determines whether an animal species will panic if a nearby animal takes damage.
- Added
seeks_shelterentity type tag.- This tag determines whether an animal species will seek shelter from rain.
- Added
can_seek_warmthentity type tag.- This tag determines whether an animal species can seek warmth from cold environments.
- Note: Internal code determines if a specific animal variant should be considered "warm", "temperate", or "cold". There is not currently a data-driven method for making a custom mob variant fall into one of these categories.
- This tag determines whether an animal species can seek warmth from cold environments.
Translations
- Changed all references to "screen shake" to "camera shake"

