Subtly Dungeons

The unofficial sequel to Minecraft. Subtly adds "canon" features from Minecraft Dungeons, Minecraft Legends, and scrapped updates into the base game.
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3.0 Snapshot 6

File namesubtlyd-3.0-snapshot-6.jar
Uploader
Kr1s1sKr1s1s
Uploaded
Mar 5, 2026
Downloads
16
Size
401.2 MB
Mod Loaders
Fabric
File ID
7712891
Type
B
Beta
Supported game versions
  • 26.1-snapshot

Curse Maven Snippet

Fabric

modImplementation "curse.maven:subtly-dungeons-1363308:7712891"

Learn more about Curse Maven

What's new

[3.0 Snapshot 6] - 3/6/2026

New Features

Zombie-Type Leaders

  • Removed baby zombie type leader textures

Comfy Animals

  • Animals will now seek out more comfortable environments!
    • Animals caught out in the rain will look for shelter
    • Non-cold acclimated animals (or their variants) will now seek out warmer spots to hang around

Increased Pet Follow Range

  • Pets will now follow their owners for 20 meters before attempting to teleport!
    • This was increased from the default 12 meters

Fleeing Fauna

  • Armadillos no longer curl up based on roll danger.
    • Fun fact, a group of armadillos is called a "roll"

UI

  • Changed the Poison-affected heart icon

Technical Changes

Data Tags

  • Added can_be_scared entity type tag.
    • This tag determines whether an animal species will panic if a nearby animal takes damage.
  • Added seeks_shelter entity type tag.
    • This tag determines whether an animal species will seek shelter from rain.
  • Added can_seek_warmth entity type tag.
    • This tag determines whether an animal species can seek warmth from cold environments.
      • Note: Internal code determines if a specific animal variant should be considered "warm", "temperate", or "cold". There is not currently a data-driven method for making a custom mob variant fall into one of these categories.

Translations

  • Changed all references to "screen shake" to "camera shake"

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