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Subterranean Wilderness

Adding exciting new cave biomes and bringing you the cave update you always wanted

File Details

SubWild-1.16.5-1.3.0

  • R
  • Aug 21, 2021
  • 845.87 KB
  • 469.4K
  • 1.16.5
  • Forge

File Name

subwild-1.3.0.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:subterranean-wilderness-413426:3433356")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

This update has a bunch of fixes and improvements. It also fixes a dupe exploit, so it's recommended that all servers using this mod update to this version or newer.

While this update shouldn't break existing worlds, it's good practice to have a backup before updating worldgen mods.

 

Config

  • Added config options for toggling generation of foxfires, dead bushes, lily pads, coral, dead coral and saplings (#44, #19, #55)
  • Added config options to adjust the generation chance of buttons, lily pads, saplings and dead bushes in each cave biome (#6, #19)

Crafting

  • Added crafting recipes for dirt stairs and slabs (#41)
  • Added crafting recipes for mossy stone variants (#39)
  • Added crafting recipes for molten blocks (#40 and #42, thanks MarioSMB)

 

Integration

  • Added integration/support for Create and Tinker's Construct (#40 and #42, thanks MarioSMB)

 

Gameplay

  • Walking on molten blocks now hurts you, similar to magma blocks
  • Breaking a molten block gives its regular non-molten equivalent, unless you use silk touch (fixes #35)
  • Breaking molten blocks with silk touch no longer produces lava

 

Other

  • Fixed raw use of some parameterized classes
  • Replaced deprecated SoundType usage with a ForgeSoundType equivalent (might fix #20 and #26)