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Subterranean Wilderness

Adding exciting new cave biomes and bringing you the cave update you always wanted

File Details

SubWild-1.16.5-1.2.0

  • R
  • Mar 26, 2021
  • 807.94 KB
  • 183.0K
  • 1.16.5+1
  • Forge

File Name

SubWild-1.16.5-1.2.0.jar

Supported Versions

  • 1.16.5
  • 1.16.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:subterranean-wilderness-413426:3252175")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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- Added German translation thanks to elloellie

- Added config options for individually toggling generation of stone buttons, slopes, vines, puddles, stairs, slabs, patches and speleothems. Note that these settings will only have an effect on newly generated chunks.

- Changed the default slope threshold to 3, should help prevent slopes getting in the way of mineshafts and similar narrow underground structures. When upgrading you may want to change this value yourself from 2 to 3 in your existing config.

- Added config options for changing the frequencies of slabs and stairs generating in caves

- Minor performance improvements

- Modernised dev environment

- Fixed graphical glitches with shaderpacks in Optifine G8 previews and newer

- Added item tags thanks to Harleyoc1, adds compatibility for ore processing by various tech mods