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Stuff 'n Things

A compilation of new blocks and recipes for Minecraft. Layered Blocks, Slab Blocks, Light Blocks and Thatch / Mulch blocks to be used in custom Recipes.
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Stuff and Things - 1.21.1 - 1.1.0

File namestuff_and_things-neoforge-1.21.1-1.1.0.jar
Uploader
DarkLotus781DarkLotus781
Uploaded
Aug 6, 2026
Downloads
11
Size
4.2 MB
Mod Loaders
NeoForge
File ID
8591401
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:stuff-n-things-1301758:8591401"

Learn more about Curse Maven

What's new

Version 1.1.0 (NeoForge 1.21.1)

521 new blocks.

Added

  • The wood family: every log, stem, wood and hyphae, stripped or not, plus bamboo blocks and mangrove roots, as layers, slabs and stairs (129 blocks).
  • Stairs for everything we make layers for — 222 in total, including grass, farmland and dirt path.
  • Light Block layers and slabs in all 16 colors, solid and glass, always-on and redstone-toggled (128 blocks).
  • Redstone-toggled Light Blocks in all 16 colors, solid and glass (32 blocks).
  • More layers: copper at every stage, deepslate, the ores, basalt, froglights and bone block.
  • Concrete, Concrete Powder, Terracotta and Wool slabs in all 16 colors, and a Tinted Glass slab.
  • A Block of Charcoal, with its own layer, slab and stair. Crafts to and from nine charcoal.
  • A creative tab for Stairs.

Changed

  • Thatch is renewable: wrap sugar cane around a block of thatch to get two back. Dead bushes now cost 4 instead of 9.
  • Thatch only weathers under open sky, and turns faster the more thatch it touches. Sheltered thatch stays fresh.
  • JEI explains thatch: where it comes from, how it weathers, and how waxing stops it.
  • Variants now behave like the block they copy: tinted glass blocks light, slime bounces, honey slows a fall and lets you slide, ice is slippery.
  • A shovel turns dirt-type layers, slabs and stairs into paths; a hoe tills them into farmland.
  • An axe strips wood variants, and they burn like the real thing.
  • The Chisel takes one layer off a stack or one half off a double slab; any other tool takes the whole thing. It works on stairs now too.
  • Every layer, slab and stair is on the Stonecutter, and slabs and stairs craft the vanilla way.
  • Column blocks keep their texture running up and down in every form.
  • Layer placement is deterministic and behaves like snow.
  • The creative menu is reorganized into tabs that keep themselves up to date.
  • Tags show a proper name instead of a raw id, and every block item is tagged.
  • Charcoal and coal blocks, their layers and slabs, and plank layers all burn as furnace fuel.
  • The Create mulch chain now always yields a Block of Charcoal, instead of coal 95% of the time and mulch back the rest.
  • Honey and slime are drawn as a shell with a core suspended inside, the way vanilla draws them.
  • Kept deliberately unlike their originals, so they suit building: sponge does not absorb water, coral does not die out of water, copper does not oxidize, and nothing drops experience.
  • Ice layers render translucent.
  • Updated to the latest NeoForge for 1.21.1, with Create 6.x recipe compatibility.

Fixed

  • 159 layers and slabs dropped nothing when mined — they needed the correct tool but were in no mineable tag.
  • Farmland and dirt path layers and slabs dropped nothing without Silk Touch or a wrench.
  • Blue Ice Stairs had no name, no loot table and no recipe, were missing from the creative menu, and rendered solid.
  • Plants would not grow on moss, mud or muddy mangrove roots layers and slabs.
  • Blocks now drop what vanilla drops: grass and podzol give dirt, stone gives cobblestone, live coral gives dead coral, and glass and ice need Silk Touch.
  • Nine blocks rendered as missing textures, and the grass double slab rendered gray instead of tinted.
  • Light Blocks had no stonecutter recipes.
  • Missing loot tables for shallow layers, and double slab particle textures.

This mod has no additional files