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in modpacks that add many structure mods, one of the biggest problems you usually have is huge clusters of structures clipping into each other, this mod aims to fix that.

Description

Heavy modpacks often stack many structure mods; each one has its own spacing, so you still get ugly clusters. This Forge mod hooks the shared structure pipeline and, after vanilla says “yes” to a placement, rejects it if another structure’s start is too close (default ~224 blocks). Dense vanilla grids like mineshafts and buried treasure stay exempt by default. Per-dimension, configurable; best on new terrain.

this mod will not get ported to other versions unless there is high demand, it will likely not get maintained unless people find game breaking bugs. 

this mod was made as part of a modpack I've been working on for a long while now, stay tuned! ^^