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StructBlend

Make structures blend better with the terrain!
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structblend-1.0.1.jar

File namestructblend-1.0.1.jar
Uploader
TheFlareStarTheFlareStar
Uploaded
Oct 2, 2026
Downloads
16
Size
325.1 KB
Mod Loaders
Fabric
File ID
9038733
Type
R
Release
Supported game versions
  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:structblend-1718901:9038733"

Learn more about Curse Maven

What's new

Fixes

  • The End is no longer modified. In the End and other void-based dimensions, StructBlend no longer adjusts terrain. Previously, structures from certain mods (such as fossils from Additional Structures) could dig through floating islands, carve out large pits, or hang a stone pillar from the bottom of an island all the way down to the void.
  • Rafts are no longer padded into small islands. Floating structures in templates where water is placed directly between wood (such as rafts from Formations Overworld) now float on the water surface as usual, without filling in a sand island underneath or flattening the nearby shore.
  • Tree structures with cocoa beans attached are no longer treated as buildings. For example, the palm tree from Additional Structures (palm_1): previously, the canopy was treated as a floor, a sand platform was built under the tree, burying half the trunk and leaving a square pit. Now it stays vanilla like other trees.

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