Description

Strictly Origins (Forge) Mod
This is a Forge Mod addition for the Forge version of the Origins mod! Please use the Wiki for more information that was left out on this page.
New Translations Added:
- Spanish (Latin America): es_ar, es_cl, es_ec, es_es, es_mx, es_uy, es_ve
- French (France): fr_fr
- Russian (Russia): ru_ru
- Chinese (Simplified): zh_cn
- Turkish: tr_tr
Origins and Powers
High Elf
Powers:
- Fire Bolt (Main ability)
- Jump height increased (fall damage reduction)
- Glowing - Attacking an enemy lights them up
- Vegetarian
- Towering: 2-1/2 blocks tall
- Forest vision
- Hyper sight
Plantaemancer (1.18 and above)
Powers:
- Poison Ivy Vines [Primary]: Send out a vine that applies poison to the target.
- Plant Caretaker: Shift right click plants with an empty hand to make them grow.
- Regrowth: Heal when in water.
- Blissful Light: Boosted speed during the day.
- Flammable: Take extra damage from fire and lava.
- Light Deprivation: Weakness when in low light levels.
Paladin (1.18 and above)
Powers:
- Protection From the Undead: Hit them to set them on fire.
- Praise the Sun [Primary]: Heal and gain resistance as well as regeneration for 10 seconds.
- Durendal: New Power Sword
- Book: Information on how to fix your sword
- Skilled: Holding the Durendal gives you a damage boost.
- Better Built at a Price: Extra exhaustion and larger appetite.
- Weakness: Undead cause more damage to you.
- Holy Life: Killing grants you Holy Water (you heal).
- Slowness: Reduced movement speed.
- Power to Full Heal: Ability to fully heal yourself.
Knight (1.18 and above)
Powers:
- Skofnung: Spawn in with the new modded sword Skofnung!
- Knightly Skilled: Overall attack damage is boosted.
- Damage Boost: Holding the Skofnung gives you an extra 1.5 damage boost.
- Slowness: Reduced movement speed.
- Crescent Worship [Primary]: Heal and get boosted attack speed for 30 seconds.
- Book: Information on how to fix your sword.
- Bowless: Cannot use bows/crossbows.
Bird Of Paradise (name change as of 1.19.2)
Powers:
- Aerial Combatant: More damage while in elytra flight.
- Featherweight
- Tailwind: Increased speed on foot.
- Winged: Can fly using a combination of flapping and gliding.
Weaknesses:
- Need For Mobility: No heavy armor (chainmail or below).
- Carnivore: Meat only.
- Wet Wings: Cannot swim.
Orc Shaman (requires SkillCloaks mod and Orcz mod)
Powers:
- Immune to the effect of your attacks.
- Bring dead back to life in a devastating attack.
- Shaman Hood: Great source of powers and protections.
- Learned the power of the orc god of curses.
Weaknesses:
- Slow at night.
WildCat
Powers:
- No fall damage.
- Night vision when not in water.
- Can scare creepers.
- Climbing ability.
Weaknesses:
- Carnivore: Meat only.
- Increased hunger when submerged in water.
Troll
Powers:
- Sluggish: Not known for their agility, Trolls are some of the slowest creatures.
- Cunning: Trolls do twice the amount of damage a regular human would do.
- Ravenous: It takes a lot of food to sustain a creature as big as a troll.
- XXXL: Trolls cannot wear armor except helmets due to their size.
- Stocky: Trolls have 2.5x the health of a regular player.
- Gargantuan: Renowned for their size.
- Lead Belly: Immune to hunger and poison effects.
Thief (requires Blue Skies mod)
Powers:
- Shulker Inventory: 3x3 slots where items are not lost on death.
- Tailwind: Walk faster.
- Fragile: Start with only 6 hearts.
- Cloak and Dagger: Start with diamonds and a Bag of Spoils (requires the Blue Skies mod).
- Money Lover: Holding a diamond gives you Speed II.
- Parkour: Extra damage on attacks.
- More Exhaustion: Require more food than others.
Priest (1.16.5-1.18.2 requires Relics mod)
Powers:
- Scholar: Start with XP bottles, Lapis, and a Holy Locket (requires the Relics mod).
- Nimble
- Holy Shield
- Vegetarian: Only eat vegetables.
- Fall Immunity: No fall damage.
- Holy Curse
- Ender Particles: Particles around the body.
Raccoon
Powers:
- Expert at Hiding: Invisibility for 10 seconds. [Primary]
- Fish Lungs: Can breathe underwater.
- Nocturnal Eyes: Night Vision in dark places.
- Rabies Resistant: Immunity to poisoned food.
- Rabies: Poison effect for 5 seconds when hitting someone.
- Scurry: Speed and Jump Boost.
- Sharp Claws: 2 hearts of damage to unarmored targets, half a heart to armored targets.
- Thick Fur: Always has at least 2 full bars of armor.
- Tough Heart: Extra set of hearts.
- Tough Stomach: Slower hunger depletion.
- Trash Lover: Regeneration I when holding brown dye.
- Small Body: Can fit through one block gaps when crouching.
- Claustrophobia: Weakness and slowness in low ceiling areas.
- Hates Carrots: Lose half a heart when eating carrots.
- Small Hands: Cannot hold a shield.
Honey Bee
Powers:
- Nectar Processing: Collect nectar from flowers and convert to honey.
- Freedom Calls: Hover and fly using nectar bar. Cannot fly in rain. [Hold Jump]
- Stinger: High damage attack that also poisons but kills the user. [Primary]
- Bee Diet: Only eat flowers.
- Bee Skin: Yellow skin.
- Itty Bitty: Fragile body with only 6 hearts.
- Smoke Sickness: Nausea and slowness near smoke.
Otter
Powers:
- Otter Pouch: Use flaps of loose skin to carry food. [Primary]
- Mini Riptide: Launch in the direction you're looking at (must be submerged). [Secondary]
- Aquatic Predator: Fight at insane speeds when submerged.
- Wet Eyes: Perfect underwater vision.
- Aqua Affinity: Break blocks underwater as if on land.
- Like Water: Float unless desired otherwise.
- Improved Lungs: Longer underwater breathing.
- Otter God's Blessing: Physically stronger as a gift from the Otter God.
Weaknesses:
- Carnivore: Meat only.
- Small: Slightly smaller than regular humans.
- Unwieldy: Cannot hold a shield.
- Large Appetite: Requires more food.
- Aquatic: More damage from impaling.
- Claustrophobia: Weakness and slowness in low ceiling areas.
- Heart Reduction: Only eight hearts.
Dwarf
Powers:
- Haste
- Nocturnal Eyes: Night vision
- Potent Brew: Activate primary ability to drink brew, gaining regeneration.
- Miniature: Very small size.
- Dense: Sink in water.
- Insatiable Hunger
- Axe Strong: Certain axes give more damage.
- Gold Lover: Holding gold gives strength boosts.
- Pickaxeless Stone: Harvest stone with your hand.
Barako (1.16.5 - 1.18.2 requires Mowzies Mobs)
Powers:
- Sunblessing: Use the power of barakoa for 25 minutes. [Primary]
- Sun Block: Invincibility for 25 seconds with a 5-minute cooldown. [Secondary]
- Sun Strength: Strength effect in sunlight.
- Weak Health: Start with only 1 heart.
- Slowness: Walk slower at night.
For more detailed information and updates, please visit the Wiki.
