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Straw Statues

Bring some life to your builds with player statues of your favorite Minecrafters!

File Details

[NEOFORGE] [1.21.10] StrawStatues v21.10.2

  • R
  • Oct 24, 2025
  • 324.12 KB
  • 1.3K
  • 1.21.10
  • NeoForge

File Name

StrawStatues-v21.10.2+mc1.21.10-NeoForge.jar

Supported Versions

  • 1.21.10

Curse Maven Snippet

NeoForge

implementation "curse.maven:straw-statues-682564:7143883"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.10.2-1.21.10] - 2025-10-24

Changed

  • Improve quick move behavior in the statue menu screen when equipping gear

Fixed

  • Fix loading hidden model parts from straw statues created before Minecraft 1.21.9

[v21.10.1-1.21.10] - 2025-10-16

Fixed

  • Correctly apply a stored skin patch from item components to the statue entity if available

[v21.10.0-1.21.10] - 2025-10-16

Added

  • Add support for manual texture overrides for skin, cape, and elytra textures
  • New style option: Pushable, which allows statues to be pushed around and to enter vehicles such as boats and minecarts
  • New style option: Invulnerable, which prevents breaking the statue entity in survival mode (this was previously tied to the sealed option)
  • New style option: Dynamic, which allows the statue skin to automatically update to the current skin of the set player, instead of always keeping the skin from the time it was set

Changed

  • Update to Minecraft 1.21.10
  • WARNING: This is a huge rewrite of the straw statue entity which is now based on the new mannequin entity instead of armor stands; however, there should be no noticeable differences in-game
  • WARNING: After updating test the new mod version on a backup of your world to make sure that your existing straw statues do all load correctly in the new version
  • The No Gravity style option is now called Immovable and also prevents moving by water etc.
  • Entity rotation and scale options can now be individually reset via a new button that appears only while holding down any Alt key
  • Changing statue rotations is now fully interpolated, so it looks more snappy

Removed

  • Equipping items is no longer possible from in-world by clicking on the statue, you now have to use the menu screen