Straw Golem Updated

This mod adds a helpful (and awfully cute) little golem to do some of your farming for you.

File Details

strawgolem-neoforge-1.21-2.2.0.jar

  • R
  • Jun 21, 2026
  • 2.63 MB
  • 57
  • 1.21.1+1
  • NeoForge

File Name

strawgolem-neoforge-1.21-2.2.0.jar

Supported Versions

  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:straw-golem-rebaled-updated-1095352:8296805"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

New Features:

  • Straw Golems will be attacked by animals and pillagers (Configurable)
    • Added panic logic to Straw Golems (Configurable)
    • Straw Golems will try to avoid these mobs when targeted by them
  • Straw Golems now have lifespans and hunger (Configurable, off by default)
    • Added variance and environmental options for lifespan (Configurable)
    • Players can feed and repair golems (Items are Configurable)
    • Straw Golems become slower when hungry
    • Straw Golems become more fragile as their lifespan gets closer to max lifespan
  • Straw Golems now shiver in certain environments (Configurable)
  • Straw Golems make more sounds
    • Updated the happy caption to actually say happy
  • Added Hemisphere and Winter Skin configs
  • Straw Golems will drop items
    • Their held items when panicking
    • Worn hats and held items when dead

Bug Fixes:

  • Fixed quite a few crash bugs, apologies again for these
  • Fixed issue where Straw Golems would attempt to deliver to origin (0, 0, 0)
  • Fixed issue where Straw Golems wouldn't use the storage assigned by player

Misc:

  • Config file is more durable to user error, please don't intentionally cause errors
    • Errors will most likely reset or ignore broken config values
  • Config file has force updates and versioning.
    • When updating config file some values may be overwritten (only when required for mod functionality)
    • This version force updates Barrel Health to 100 (formerly 100.0)
  • If Hunger/Lifespan are enabled and then disabled the values will be kept, but will not increase and have no impact on Straw Golems until reenabled
  • Improved comments

TLDR: Added a lot of configs so check your config file for changes, lifespan and hunger, animals and pillagers can attack Straw Golems, fixed bugs