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Strange Matter

Strange Matter is a Minecraft mod about discovering, containing, and harnessing unstable anomalies that bend the laws of reality through research and experimentation.

File Details

[Forge] Strange Matter - 0.2.1

  • R
  • Oct 15, 2025
  • 4.26 MB
  • 78
  • 1.20.1
  • Forge

File Name

strangematter-1.20.1-0.2.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:strange-matter-1344073:7108025")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

## [0.2.1] - 2025-10-14

### Added

- **Graviton Hammer**
  - New powerful mining tool that manipulates gravity for area-of-effect mining
  - **Left-click mining**: Mines a 3x3 area of blocks with orientation based on block face
    - Horizontal plane mining for top/bottom faces
    - Perpendicular plane mining for cardinal faces
  - **Right-click charging**: Hold to charge up the hammer with three distinct levels
    - **Level 1**: 3-block deep tunnel (configurable, default: 1 second charge)
    - **Level 2**: 6-block deep tunnel (configurable, default: 2 seconds charge)  
    - **Level 3**: 9-block deep tunnel (configurable, default: 3 seconds charge)
  - **Charge release**: Mines a 3x3 tunnel extending in the direction you're looking
  - **Tool properties**: Diamond pickaxe mining level, iron pickaxe speed, infinite durability, cannot be enchanted
  - **Research integration**: Unlocked via "Graviton Hammer" research node requiring Reality Forge
  - **Configuration support**: All charge times and tunnel depths configurable via config file
    - `gravitonHammerChargeLevel1Time` (default: 20 ticks)
    - `gravitonHammerChargeLevel2Time` (default: 40 ticks)
    - `gravitonHammerChargeLevel3Time` (default: 60 ticks)
    - `gravitonHammerTunnelDepthLevel1` (default: 3 blocks)
    - `gravitonHammerTunnelDepthLevel2` (default: 6 blocks)
    - `gravitonHammerTunnelDepthLevel3` (default: 9 blocks)

### Fixed

- **Research System Display**
  - Fixed Reality Forge recipe display in research info pages to show correct shard quantities (e.g., "6x" instead of just showing one of each shard)
  - Improved info page content formatting and reduced page lengths to fit properly within GUI constraints
  - Updated research documentation tone from "all caps exclamations" to scientific journal style