File Details
Stormie's Spiders (NeoForge 26.1-3.3.0)
- R
- Jun 28, 2026
- 1.55 MB
- 86
- 26.1.2+2
- NeoForge
File Name
stormiespiders-neoforge-26.1-3.3.0.jar
Supported Versions
- 26.1.2
- 26.1.1
- 26.1
Curse Maven Snippet
## Version 3.3.0 #### Fixes: - Spiders can go down stairs properly now - Spiders no longer stick *at all* to disabled blocks - Clumping in groups no long occurs to that extreme (goodbye thousand legged monster lol) - Fixed scrollbar in Disabled Blocks menu (1.20.1) #### Additions: - Functional enough Sable/Aeronautics support (1.21.1) - Can now apply 3d rotations to any mob (not pathfinding though) via the new **Rotation Overrides** config menu - Broken modded spider mobs can now be **disabled** from this mod's effects via the Rotation Overrides menu - **26.2** support :D ## Version 3.2.0 #### Fixes: - Added loaded chunks check to prevent timeout crashes (might fix TPS issues?) - Spiders no longer randomly pause while in chase - Spiders are now able to swim - Valkyrien Skies 2 compatibility - Improved pathfinding performance #### Additions: - Spiders now jump when stuck to free themselves - Reduced spider attack range (can be toggled off in config) - Added toggle to disable spider swimming - New "Extras" config screen for Spider swimming and reduced spider range toggles - Touched up disabled blocks config screen - Spiders swim to nearest shore when in water - Spiders now avoid water when chasing target - 1.20.1 and 26.1 support ## Version 3.1.0 - Added vanilla server fallback, so now rotations work even without the mod on the server! (Note: They however look better if the mod is also on the server) - Added disabled blocks menu/config, spiders will be unable to climb over blocks in this config (trapdoors enabled by default as an example) - Reworked 1.20.4->1.21.4 rotation system to mirror newer versions' for parity - Fixed player models rotating in various ways when spiders are present on (1.21.4-1.21.8) - Moved all configs to the same folder