stones_1.20.1_forge_1.0.5.jar
Curse Maven Snippet
What's new
Datapack-Based Rune System: Runes are no longer hardcoded. They are now loaded from datapacks using a slot-based registry (stones_minor_01 → stones_minor_150).
Reload Support: Rune properties can now be changed through JSON datapacks and reloaded using /reload without restarting the game. Changes are automatically synchronized to connected clients.
Cooldown Rewrite: Cooldowns are now handled independently of Minecraft's MobEffect system, allowing runes to be added and reloaded dynamically through datapacks.
Rune UI Improvements: Reworked the Rune Info screen and Stone GUI. Added particle effects, floating rune previews, and improved the overall layout.
Menu Music: Added background music to the Stone menus.
New Example Content: Added three example rune curses demonstrating the new datapack slot system.
Tooltip Improvements: Removed redundant vanilla enchantment information, improved curse visibility, and cleaned up the rune information panels.
General Polish:
- Fixed several GUI interaction issues.
- Aligned the Stone layout with the in-world block texture.
- Added highlighting for connected rune sockets.
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