File Details
V1.1
- R
- Mar 28, 2021
- 204.08 KB
- 9.8K
- 1.16.5+3
- Fabric
File Name
stoneholm-1.1.0.jar
Supported Versions
- 1.16.5
- 1.16.4
- 1.16.3
- 1.16.2
Curse Maven Snippet
TThe first major update. This one should bring variation in villages up by quite a bit. Let's go over the major changes:
1. Rooms.
In total 12 new structures/rooms have been added. Among my favorites is this one:
The Bee room.
But there are a lot more in this update.
Existing rooms have also gotten modifications leading me to...
2. Decorators.
In version 1.0 every hallway would look almost the same, they would have slightly different blocks and sometimes a cobweb. This was not enough for me. Not only do I want the "maze" to be unique each time, the rooms should be a bit varied in themselves. With this in mind I have added what I call Decorators to a lot of rooms.
Decorator add some randomized decorations to a room for example a carpet.
Example of a carpet placed in a room.
I intend to expand what decorators will place out in future updates. Currently they can place carpets and "gates" like below as well as rarely a chest with loot.
This should bring some more variation into villages.
3. Loot.
I have gone over the loot generated in chests and expanded it as I see fit. There should be a few less bedrooms filled with only potatoes hopefully and a few more chest filled with interesting stuff.
I do like the idea of the loot in villages being useful whilst not overly available so I will continue tuning this and attempting to expand the loot available over time.
4. Iron Golems.
Villagers will now spawn with Iron Golems in them.

