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Stellar View Mixin Renderer

Renders Stellar View sky using mixin, avoiding the requirement for dimension special effects
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v2.0

File namestellarview_mixin_renderer-2.0-neoforge.jar
Uploader
lukaskabclukaskabc
Uploaded
Mar 5, 2026
Downloads
21
Size
17.1 KB
Mod Loaders
NeoForge
File ID
7715151
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:stellar-view-mixin-renderer-1474053:7715151"

Learn more about Curse Maven

What's new

Introduced configuration for dimension special effects

Dimension Special Effects overrides

Some Dimensions Special Effects can be overridden using a resourcepack.

To override effects for a dimension dimension_namespace>:<dimension_name> e.g. minecraft:overworld:
create resourcepack entry:

assets/<dimension_namespace>/stellarview_mixin_renderer/dimension_special_effects/<dimension_name>.json
assets/minecraft/stellarview_mixin_renderer/dimension_special_effects/overworld.json

Supported options are (with default values):

"disable_override": false, // when true, the override will not be applied and all other options are ignored
"cloud_height": null, // float
"has_ground": null, // boolean
"sky_type": null, // "NONE", "NORMAL", "END"
"force_bright_lightmap": null, // boolean
"constant_ambient_light": null, // boolean
"has_snow_and_rain": true, // when false, snow/rain rendering will be skipped
"disable_fog": false, // when true, fog rendering will be skipped, and fog_always option will be ignored
"fog_always": false, // when true, fog will be always rendered
"has_sunrise": true, // when false, sunrise color will not be provided and the rendering will be skipped
"has_clouds": true // when false, cloud rendering will be skipped

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