staticlogistics-1.2.5-forge.jar
Curse Maven Snippet
What's new
StaticLogistics 1.2.5
Added
- Added modifier-assisted box selection to the network preview, allowing multiple nodes to be selected for batch movement and configuration.
Improvements
- Reworked automatic network preview layout around real connection direction, independent components and cycles, reducing node overlap and line crossings.
- Preview node cards now adapt to container name width so long modded names, connection faces and coordinates remain readable.
- Improved preview curves, direction markers, selection highlighting, box-selection feedback and view centering while preserving manually arranged node positions.
- The configurator now scales proportionally to the available window and GUI scale, keeping the full interface usable at larger GUI scales.
- Improved scheduling fairness for multi-dimensional logistics networks by sharing one server time budget across all dimensions and processing them in rotation.
- Reworked item extraction to keep scanning eligible inventory slots during one activation and pause safely when the transfer amount or server time budget is reached.
- Removed the fixed item transfer batch limit, eliminating manual batch tuning and preventing later inventory slots from being skipped by an undersized cap.
- Improved sequential and round-robin extraction so empty, filtered or rejected contents do not block later slots and unfinished scans continue fairly on later activations.
- Improved
/sl listwith paginated group summaries and paginated details for a specified group, preventing command output from flooding the chat. - Connected-block bulk selection now automatically uses an available connection face instead of requiring every face to be clicked manually.
- Batch configuration, node templates, bulk selection and tool settings now use workload-aware rate limits to reduce main-thread load from oversized requests.
- Strengthened transaction safety for third-party resources so capability, simulation or commit failures stop the active transaction and recover undelivered resources whenever possible.
- Improved capability detection and transfer compatibility for mana, source, chemicals, heat and other third-party resources.
- Reloading the configuration now refreshes cooldowns and transfer parameters for existing logistics networks without requiring links to be rebuilt.
- Improved cache management for server shutdowns, dimension unloads, player skins and long-running sessions to reduce stale state and unnecessary retention.
- Updated English and Chinese documentation for batch operations, scheduler budgets and third-party transaction requirements.
Fixes
- Fixed links sometimes remaining after a connected block was broken, exploded or dismantled with a wrench; all linked faces are now removed together and legacy one-sided links are cleaned automatically.
- Fixed large transfer amounts and stack upgrades still extracting from only one inventory slot per activation.
- Fixed the final row and other later output slots being left behind when machines continuously replenished earlier slots.
- Fixed sequential or round-robin extraction cursors failing to advance past empty, filtered or rejected contents.
- Fixed Botania mana pools, mana collectors and generating flowers failing to transfer or roll back mana in some cases.
- Fixed protected nodes remaining remotely editable or removable after their world permissions changed.
- Fixed link configuration sometimes being inherited after a container was replaced by a different block or block entity, while preserving valid links from older saves.
- Fixed some batch operations being able to escape the active screen, group or node permission boundary.
- Fixed incorrect preview centering, clipped node labels, out-of-bounds curves and unreadable layouts when many connections converged on one node.
- Fixed group list text, network previews and configurator content escaping their panels at higher GUI scales.
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