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Starting Classes

Adds a selection of equipment loadouts that a player can choose from at the start of their journey. New classes can be added via datapacks.
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starting_classes-1.0.4-1.20.1.jar

File namestarting_classes-1.0.4-1.20.1.jar
Uploaded
Jul 19, 2026
Downloads
56
Size
156.7 KB
Mod Loaders
ForgeNeoForge
File ID
8462089
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:starting-classes-1579197:8462089")

NeoForge

implementation fg.deobf("curse.maven:starting-classes-1579197:8462089")

Learn more about Curse Maven

What's new

Added support for 'command' equipment entries that will allow commands to be run when a player selects a class. The wiki will be updated shortly with a guide.

Added a command, 'starting\_classes\_open\_menu (player)' that will allow the class menu to be forced open even if a class has already been selected.

This mod has no additional files