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Stargate Journey: Destiny Technology

This mod brings multiple working Destiny Technologies to the game.
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v0.0.2-alpha-hotfix2

File namesgjdestiny-tech-1.20.1-0.0.2-alpha-hotfix2.jar
Uploader
MustangDocMustangDoc
Uploaded
Sep 14, 2026
Downloads
37
Size
2.6 MB
Mod Loaders
Forge
File ID
8876257
Type
A
Alpha
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:stargate-journey-destiny-technology-1682077:8876257")

Learn more about Curse Maven

What's new

Stargate Journey: Destiny Technology 0.0.2 Alpha Hotfix 2

Hotfix 2 restores the full high-quality Kino system while fixing dedicated ATM9 server compatibility and the Stargate issues found during multiplayer testing.

Fixes and improvements

  • Fixed dedicated ATM9 server startup crashing with Immersive Portals installed.
  • Restored the high-quality Immersive Portals Kino video feed with smooth frame-rate rendering.
  • Added W/A/S/D flight controls, Space to rise, Shift to descend, Left Control to restore default hover height, and normal first-person mouse pitch.
  • Fixed Kino controls and camera position after travelling through a Stargate in either direction.
  • Kinos now hold the wormhole open through SGJourney’s native connection lifecycle while scouting. The gate can still be manually disconnected and returns to normal automatic closing after the player crosses.
  • Cross-dimensional Kino control and video now require an open Stargate connection. The feed ends when the route closes and reconnects to the same Kino when that destination is dialed again.
  • Added persistent one-to-one Kino/handheld binding. Players can abandon a dormant Kino and deploy a replacement without the old unit stealing the new link.
  • Fixed the fake handheld entity created by right-clicking a newly deployed Kino.
  • Fixed missing faces on the handheld model.
  • Repaired generated and imported destination-gate registration, preserved addresses, and outward dialing.
  • Improved custom destination-gate surface placement.
  • Prevented malformed legacy SGJourney gate records from blocking the Destiny console and handheld address screens in large modpacks.
  • Corrected nine-chevron bearing lighting so the white lamp flashes with each lock and stays lit only after a successful connection.
  • Corrected nine-chevron electrical discharge timing: it begins after chevron seven, continues through chevrons eight and nine and a successful connection, and stops immediately after failure or disconnect before the gate returns to idle and vents steam.
  • Restricted Destiny Bearing illumination to the white lamp element.

Requirements

  • Minecraft 1.20.1
  • Forge 47.4.0 or newer 47.x build
  • Stargate Journey 0.6.48-hotfix1
  • Immersive Portals 3.0.7 on both client and server
  • Cloth Config on both client and server

Kino video is NOT compatible with shader packs. Disable shaders before using the live feed.

This mod has no additional files