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Stacy's Wolves

Additional Wolves for different climates, mobs and ores!

File Details

Stacy's Wolves version: 1.7.10-1.0.7

  • R
  • May 11, 2016
  • 345.85 KB
  • 32.6K
  • 1.7.10

File Name

Stacy'sWolvesMod-1.7.10-1.0.7.jar

Supported Versions

  • 1.7.10

1.0.7 - Old Dogs can learn new tricks

  • Prismarine wolves now spawn in ocean monuments if Et Futurum is installed.
  • Prismarine wolves can now walk and breathe underwater. They will do so if there are any blocks within 30 spaces above them.
  • Fire wolves now always avoid water unless tamed.
  • Water wolves never avoid water, are not pushed by water and can breathe underwater.
  • Added the Wolfsbane Torch. May be crafted by placing a torch between Lilac or Allium flowers in the shape of a cross.
  • Wolves will no longer spawn within a 16 block radius of a Wolfsbane Torch.
  • Ender Wolves have learned to teleport. Untamed Ender Wolves will not teleport to a space near a Wolfsbane Torch
  • Reduced the chance that Stacy's Wolves will attack passive mobs. Your sheep are now twice as safe as they ever were. (from Stacy's Wolves, at least).
  • Added the Ender Ball. May be crafted by making a circle of alternating Ender Pearls and Eyes of Ender in the crafting grid. The recipe will be updated to require an Ender Dragon Egg in a later version.
  • Throwing an Ender Ball at Stacy's Wolves will capture them inside the ball.
  • Throwing the Ender Ball again will release the wolf.
  • Throwing an Ender Ball containing a Wolf at a creature will unleash the fury of the wolf (unless the creature is tamed by the person who threw the Ender Ball, or the creature is a Player).