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Scape and Run Parasites Addon: Cotesia Glomerata

Become a parasite, and die like one too.

File Details

Beta 1.3.1

  • B
  • Apr 29, 2025
  • 2.38 MB
  • 627
  • 1.12.2
  • Forge

File Name

srpcotesia-1.12.2-1.3.1.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:srp-addon-cotesia-glomerata-971348:6476805")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

A few loose ends


Changes:


- Fixed the Sentient/Living Pick-axe not mining Chitin stairs and slabs quickly.

- Fixed dying causing factory-spawned parasites to temporarily forget you

- Updated Chinese Translation (Lupus_with_Dusk)

- Fixed Well movement not working. They were stuck in the dimensions they were in.

- Fixed dimension availability check for fixing Wells erroneously checking the well counts in each dimension

- Removed the Death Point Loss multiplier from Enhanced Mobs.
- Its impact was relegated to the early game and it was ineffective anywhere else.

- Added a flat multiplier for the XP from the Reclamation Table. It is set to 3x by default.

- New Block: Hijacked Enchantment Table
- Functions as a more deterministic chunk-based Enchantment Table.
- The goal was add an analogue for enchantments from Villager trading. It isn't a 1 to 1 comparison, though.

- Each enchantment is sourced from the chunks in a 3x3 grid around the table (centered on the chunk the table is in)
- The randomness here is akin to that of Slime Chunks: random until you've seen it.
- (Internally, this and Slime Chunks do similar calculations)
- North is up in the table UI.

- Lapis will increase the level of the applied enchantment. Ex. you need 4 lapis for Protection IV.
- This will also increase the cost.

- Item Enchantability and Enchanting Power (bookshelves) will reduce the cost by at most 30% and 30%, respectively.
- These stack additively! You can theoretically get at most a 60% discount. That's with gold tools, though.

- By default, enchantments are not tailored for the item in the table's slot.
- This can be changed in the config, however, to only allow enchantments for that item type.
- This causes every chunk to have a (possibly different) enchantment for every item type.

- Enchanting costs both levels and biomass, the cost is displayed on the buttons for enchanting.
- The levels are display sugar, internally raw experience points are used
- The table can enchant items that have already been enchanted, XP cost is increased per existing enchantment.

- New Item: Bleeding Tome
- Has a designated slot in the Hijacked Enchantment Table
- Records the enchantments for the chunks the table is used in, allowing you to access them from any table at any location

- New Block: Rotted Bookshelf
- Twice the enchanting power, immune to the biome.
- Created by giving a Bookshelf to a Factory.