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SpringDAOT

SpringDAOT is addon for “Danny’s AoT” mod, it adds new mechanics, new titans and more stuff
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springdaot-3.0.0.jar

File namespringdaot-3.0.0.jar
Uploader
SpringK1801SpringK1801
Uploaded
Aug 12, 2026
Downloads
1.1K
Size
8.6 MB
Mod Loaders
Fabric
File ID
8634817
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:spring-daot-1598695:8634817"

Learn more about Curse Maven

What's new

  • Added /gamerule uncontrolledFirstTransformation <true|false>, defaulting to true.
  • Two-step shifting now bites only on the first press; the second press immediately begins transformation.
  • Fixed DAoT 2.4.3’s five-second removal by retaining DAoT’s native provenance records for every absorbed power and preserving them when switching Titans.

    Titan ability loadouts

    • Added the Titan Skills menu, opened with U by default.
    • The menu lists the abilities belonging to every Titan power the player has absorbed.
    • Each owned Titan has an independent nine-slot loadout. Select an ability first, then select one of the numbered slots to assign it.
    • The configured nine-slot bar now replaces Danny's default ability bar while the player is transformed. Pressing the corresponding ability key uses the skill assigned to that slot.


    Shifter AI Improvements

    • Smoothed AI titan rotation to prevent rapid spinning.
    • AI now faces targets properly before attacking.
    • Improved target pursuit and navigation responsiveness.
    • Increased combat movement speed.
    • Reduced delays between attacks.
    • Added range-aware ability selection.
    • AI uses abilities more frequently and intelligently.
    • Prevented selection of broken, unimplemented, or endless-toggle abilities.
    • Improved Attack, Armored, Female, Beast, Jaw, Falco Jaw, Warhammer, and Cart Titan combat behavior.
    • Beast Titans now complete their rock-throw sequence.
    • Fixed existing AI stuck guarding or spinning indefinitely.

      Implemented

      • Shift + right-click a villager while holding a parachute to equip it.
      • It automatically deploys when falling, limits fall speed, prevents fall damage, and closes after landing.
      • The parachute drops if the villager dies.
      • Titan-power absorption now only occurs when the killing damage comes from a player-controlled Titan.
        Sword, fist, and arrow kills no longer absorb the victim’s Titan power, though normal kill credit remains unchanged.

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