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Spore inquisition

a minecraft mod that makes fungal infection spore spread only in the surface, spreading a lot more like the flesh that hates
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sporeinquisition-4.4.jar

File namesporeinquisition-4.4.jar
Uploader
Minigato668Minigato668
Uploaded
Aug 22, 2026
Downloads
1.1K
Size
157.9 MB
Mod Loaders
NeoForge
File ID
8708460
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:spore-inquisition-1277708:8708460"

Learn more about Curse Maven

What's new

CHANGES 1.21.1:
spore 2.2.0j or 2.2.0i needed for this mod to work
- Proto Hiveminds will now remove overgrown spawners in a 150 x 150 area around themselves when they spawn and at the end of their lifespan. This is to help clear overgrown spawner lag
- Added back the music to the main pack
- Increased the kill requirement for Reconstructed Minds to evolve to a Proto to 3500
- Infected humans are now able to break crusted bile
- Increased the freezing time of the sub zero core
- Overcharged calamities are now locked behind world corruption and special raids
- Reduced the spread of the infection, now protos will only chunkload an area of 500 x 500 blocks, reduced the amount of wastes biome a proto is able to generate, reduced the spread distance of mounds, evolveds, hyper evolveds and structures generated by protos.
- Added lobotomy corporation music
- changed the recipe of the mimicry knife
- reduced the frequency of the generation of biomass towers
- overcharged calamities no longer have speed II
- Nerfed the debuffs that spore foods give the player
- Nerfed the mimicry greatsword, it now gives resistance 1 instead of resistance 2
- Nerfed the mimicry rapier, now it will delete a 60% of the armor of enemies instead of a 100%
- Buffed the mimicry axe, you now get more saturation when killing a mob
- Added the mimicry saber
- Added the mimicry shovel
- Added the ####### #########
- Now, if players are near each other while in an ordeal, they will receive the ordeal message, as well as the achievement.
- Added a new function that deletes items like saplings, bamboo, wheat seeds and others in order to reduce the lag that living item entities caused when the infection destroyed them
- Overcharged calamities are now bigger than normal calamities.
- added a crafting recipe for innards
- added a recipe for organite blocks
- added a recipe for biomass lumps
- added a recipe for overgrown spawners
- added a recipe for hive spawns
- added the old growth spruce taiga (Thanks a lot to lev0u for making this wonderful structure!)
- outpost watchers and organite blocks now get removed by CDUs(i swear to god i wont change this in next version)
- Buffed the damage of the mimicry bow
- Added the cold ocean lab, thx a lot to ileven_game for this beautiful structure!
- Added a special bunker structure for snowy taigas, thx a lot to manticore enjoyer for the RADICAL structure!
- Reworked the ice bombs into cryo grenades, now they have a different crating recipe and they have their own custom mod item (Thanks a lot to Cinnabun0305 for this change, he's the number one fluff lover!)


- Totally revamped the final events of the mod, i hope you the best of luck fighting the guardians

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