spore_nightmare-1.0.6-forge-1.20.1.jar
Curse Maven Snippet
What's new
Added Damage cap hits to evolved and hyper evolved mobs
you need 5 hits minimal to kill an evolved and 10 for hyperevolved
Bleeding effect now works better and ignores armor.
Slasher and Wendigo now only apply the effect for 15 seconds
and have a 20% chance to apply it instead of 100%
This mod has no additional files

