Splatcraft

A Minecraft Splatoon Mod

File Details

Splatcraft-3.2.0-1.18.2.jar

  • R
  • Sep 20, 2023
  • 1.28 MB
  • 2.4K
  • 1.18.2
  • Forge

File Name

Splatcraft-3.2.0-1.18.2.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:splatcraft-367816:4760546")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Version 3.2.0

Updated the mod to Minecraft 1.18.2! That being said, the mod no longer needs any mod dependencies to be played

 

New Weapons:
-Luna Blaster

 

New Weapon Variants:
-E-liter 3K

 

Technical changes:
-Increased sardinium spawn rates in oceans
-Ink Tanks now all have a whitelist tag by default
-Made the ink indicator flash after topping off on ink more noticeable

-Weapon Workbench recipes can now be locked behind advancements

-Added Advancement Criteria Trigger for making a weapon in the Weapon Workbench

 

Bug Fixes:
-Fixed splatcraft:squid_passthrough tag not working on certain blocks
-Middle-clicking a canvas no longer color locks the result
- Fixed an issue that caused Dynamo Roller to consume less ink than intended
- Fixed an issue that allowed players to continue using their weapons after their game mode has been changed to Spectator
- Fixed an issue that caused Rollers and Brushes to not consume ink when rolling over friendly ink
- Fixed an issue that prevented Rollers and Brushes from recovering ink while standing still and holding down RMB
- Fixed an issue that caused players to be considered to be moving when standing still and holding down RMB with a Roller or a Brush
- Fixed an issue that caused certain Rollers to consume more ink than intended while rolling
- Fixed an issue that caused ink particles to appear when trying to roll with a Roller or a Brush with a depleted ink tank
- Fixed an issue that allowed players to recover ink during their weapon's startup time
- Made it easier to angle shots fired from the horizontal swing of a Dynamo Roller

 

Balance Changes
Aerospray MG/RG:
+ Increased fire rate from firing once every 150ms to once every 100ms
+ Increased base damage from 5 to 5.3
+ Increased minimum damage from 2.5 to 2.7
+ Decreased damage decay rate from 0.45 per tick to 0.4 per tick

 

N-ZAP '85/'89:
- Decreased fire rate from firing once every 100ms to once every 150ms

Dynamo Roller:
- Decreased the hitbox size when rolling from 4 to 3
* This does not affect the paint trail size