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Spiritborne RPG

RPG contents mod that inspired from POE2 and more - Introduces a new Curio slot : Spirit slot!

File Details

allthebosses-0.9.7-beta-v1.20.1.jar

  • R
  • Aug 9, 2025
  • 645.90 KB
  • 152
  • 1.20.1
  • Forge

File Name

allthebosses-0.9.7-beta-v1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:spiritborne-rpg-1241224:6866076")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

 

Version 0.9.7 - Mine and Slash compat & Spirits Reworks

  • Added compatibility with Mine and Slash. All spirit modifiers and most abilities have been reworked to fit with the mod. More details can be found on the mod page in the Compatibility section.
  • Reduced the spawn chance of the Mystic Spirit Relic in loot chests to 1% (was 5%).
  • Added a new effect Bloodlust : Increase Attack Speed by 2% per level.
  • Updated the Spirit Curio Slot icon for a better appearance.
  • Fixed a bug where Warrior's Spirit ignored cooldowns when unequipped and can be equipped right away.
  • Reworked several spirits (details in the Balance Changes section below).

 

🔻 Balance Changes

 

 

[Butcher's Spirit - Reworked & Nerfed]

  • Passive ability now also grant a stack of Bloodlust with the same chance of inflicting bleeding from melee attacks.
  • Maximum Bloodlust stacks : 5
  • Spirit Modifier no longer grants 20% increased Critical Chance

 

[Assassin’s Spirit – Reworked]

  • Ability now deals additionally AOE damage equal to 200% of the player's Attack Damage, instead of increasing Attack Damage by 200% until the next melee hit.
  • Increased Ability cooldown to 32s (was 24s)
  • Spirit Modifier no longer grants 20% increased Critical Damage

 

[Cowboyr's Spirit – Nerfed]

  • Ability now grants 10-25% increased Projectile Dmg for both [Quickdraw] and [Steady Aim] states (was 10-50%)
  • Ability now grants +20-0% Projectile Crit Chance (was 30-0%)
  • Draw Speed bonus from [Steady Aim] state and Passive reduced to 20% (was 25%)
  • Spirit Modifier no longer grants 20% increased Critical Chance