Spellweaver 1.3.0 (NeoForge 26.3)
Curse Maven Snippet
What's new
Spellweaver 1.3.0
Spell scrolls: elementals, ultimates, legendary and the strongest signature spells are sealed in survival until you read their scroll. A sealed formula casts the spell one element shorter, and sealed spells are hidden in the grimoire. Scrolls are never used up and are found in structure chests. Creative mode and the
unlockAllSpellsserver option open everything.Potion belt: six potion slots on the loadout screen (J). Two belt keys (Z and X) each drink their own chosen potion; hold a key to pick its potion on a wheel. Drinking takes about half a second and clears the prepared formula, and the empty bottle comes back.
Seven new potions, brewed from Awkward Potion and extended with redstone: five elemental wards (fire, cold, lightning, arcane, death; 40% less damage of that element), Swift Casting (+25% cast speed) and Spell Focus (+20% spell damage). Splash and lingering versions work as usual.
Every gear item can now be crafted in survival.
Gear can carry its own rolled bonuses (stats, traits, spell rules) on the item stack.
17 new spell-changing items: fanned projectiles, ricocheting beams, zones that follow you, burning ground, extra summons, formula swaps (water boils into fire), a shard that whispers Arcane into every spell, earth constructions that last twice as long and more.
8 named legendary items.
11 charms: socket them into gear or any vanilla tool, weapon or armor on an anvil; strip them on a grindstone.
New traits: Quickening (instant cast after a kill), Desperate Mending, Shared Blessing, Resonance (every 5th cast echoes) and Adaptation (elemental hits attune you to that element).
This mod has no additional files

