promotional bannermobile promotional banner

SpellCraft - Magic World

A Harry Potter-inspired magic mod adding wands, spells, wizard dueling, potions, a leveling system, magical creatures, a wizarding village with traders, and dungeons — including a boss lair and a dementor-guarded prison.
Back to Files

SpellCraft-forge-0.0.2.jar

File nameSpellCraft-forge-0.0.2.jar
Uploader
kadirmtkadirmt
Uploaded
Jul 13, 2026
Downloads
99
Size
808.0 KB
Mod Loaders
Forge
File ID
8426701
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:spellcraft-magic-world-1606160:8426701")

Learn more about Curse Maven

What's new

⚡ Lightning Spells & Combat Overhaul

New: Lightning-style spell beams — every spell cast now fires as a jagged, crackling bolt (real 3D geometry, additive glow, ~0.5s fading afterglow) instead of a straight particle trail. Wand-lock duels (Priori Incantatem) now clash with writhing lightning bolts on both sides and a colorful spark burst at the collision point.

Protego Maxima now actively pushes back everything caught in the dome (~5-6 blocks) and deflects incoming arrows/projectiles back at the shooter.

Combat fixes:

  • Troll attacks are now properly telegraphed — no more damage landing before the swing animation.
  • Basilisk venom spit now respects armor (was bypassing it entirely).
  • Stupefy applies a proper ~1s stun on hit.

🔥 Spell Behavior Changes

  • Glacius now freezes the surface of water when aimed at it (previously froze underwater layers through the surface).
  • Ventus extinguishes fire in a wide cone up to 15 blocks ahead.
  • Confringo cooldown increased slightly (+0.3s).
  • Accio range and pull strength significantly increased; description now correctly mentions it pulls creatures too.
  • All spell damage increased by 15%; base mana regeneration increased by 5%.
  • Creative-mode players no longer need reagents or mana to cast/learn spells.

🦉 Creatures

  • Phoenix, Thunderbird, and Snowy Owl now spawn in all Overworld biomes (previously biome-restricted) with increased frequency — these are the birds needed for spell reagents.
  • Mooncalf spawn frequency increased and no longer restricted to a single biome.
  • Thunderbird flight speed increased.
  • Newly spawned creatures near players no longer despawn when you walk away.

🎨 Visuals & UI

  • Reworked Gloomwood's soil/grass textures to match vanilla's pixel style (previously a mismatched resolution).
  • Spell Table screen: title text is now readable (was dark-on-dark), and long hint text no longer overflows the panel.
  • Spell tooltips now show a short description of what each spell does.

📦 Loot & Progression

  • Dark Spell Book drop chance from Death Eater camps increased.

This mod has no additional files