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Spellblades and Such: Hexblade

DISCONTINUED - Hexblade Faction Mobs for Spellblades and Such!
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hexblade-1.3.2+1.21.1.jar

File namehexblade-1.3.2+1.21.1.jar
Uploaded
Mar 23, 2025
Downloads
142
Size
983.4 KB
Mod Loaders
Fabric
File ID
6336704
Type
R
Release
Supported game versions
  • 1.21.1
  • 1.21

Curse Maven Snippet

Fabric

modImplementation "curse.maven:spellblades-and-such-hexblade-1104696:6336704"

Learn more about Curse Maven

What's new

Fixed Hexblade Invading (this time for real)

 

Reworked Hexblade Magister AI

Magister squads reduced back to 8 members maximum.

Magisters in squads now have ranks associated with them--they will follow the magister that is immediately higher in rank than them when not in combat

Magister Casters have different idle and combat animations

Magister Casters avoid shooting at their teammates and strafe when their line of sight is blocked by a teammate when trying to aim

Magister Casters attempt to leave melee range when engaged in melee by a player.

Magisters no longer move slower when out of melee range

 

Magisters can now spawn naturally in the darkness either in small groups of up to three, or rarely as entire squads coming out of portals.

 

Added April Fools/Easter Egg Magus fight, force-able via toggle in the server config file.

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