spell_actionbar-1.1.0.jar
Curse Maven Snippet
What's new
[Changelog - v1.1.0]
Added
- Book-driven slot count — visible slots come from the equipped Curios spellbook (
ISpellContainermax count); defaults to 3 with no book - Locked book spells — packed active spells from the spellbook fill the leading slots on both the HUD and equip screen; they are not stored as scrolls and cannot be moved in the menu
- Scroll spill — when a book shrinks the bar or locks over player scrolls, inaccessible scrolls are returned to inventory (dropped if full)
- Dynamic equip screen width — panel grows with slot count so 10+ slot books no longer overflow
- Quick-cast keybind labels on the equip screen actionbar row (same compact labels as the HUD:
Q,s1,cR, etc.)
Changed
- Casting uses Iron’s Spells quick-cast keybinds instead of separate Spell Actionbar cast binds
- Iron’s native spell bar and mana overlay are hidden; this mod’s HUD / mana bar are used instead
- Equip screen uses a clean filled panel with vanilla slot sprites (no hopper texture overlap)
- Actionbar data syncs while equipping/removing scrolls in the menu (not only on close), so the HUD updates immediately
- Slot hover highlight is inset by 1px to sit in the slot well
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