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Spell Fix

Stops the AbstractMethodError crash caused by RPG class mods that still use the old Spell Engine effect-renderer signature. Client-side, no config, does nothing unless an affected mod is installed.
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Spell Fix 1.0.0 (Fabric 1.21.1)

File namespellfix-fabric-1.21.1-1.0.0.jar
Uploader
RowLan_232oORowLan_232oO
Uploaded
Jul 29, 2026
Downloads
7
Size
21.0 KB
Mod Loaders
Fabric
File ID
8534231
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:spell-fix-1630621:8534231"

Learn more about Curse Maven

What's new

Spell Fix 1.0.0

Spell Engine 1.9.10 prepended a parameter to CustomModelStatusEffect.Renderer#renderEffect and left the interface without a default implementation. Class mods still built against the older signature therefore satisfy neither form, and the client dies with AbstractMethodError the moment one of their status effects is rendered on any entity.

Spell Fix re-adds the current overload to those renderers and forwards it to the one they ship, so the effect renders again instead of crashing. Client-side only, and inert unless an affected mod is installed.

Covered in this build:

  • Berserker - RageRenderer
  • Forcemaster - ArcaneOverDriveRenderer
  • Oathsworn Paladins - SmiteRenderer, MarkRenderer, DivineInterventionRenderer
  • Witcher - QuenActiveShieldRenderer

Requires no dependency on Spell Engine or on any of the mods above.

This mod has no additional files