1.10.6+1.21.1
Curse Maven Snippet
What's new
1.10.6
Functional changes:
- Fixed dangling
#c:tag references in thehandhelditem tag on NeoForge (now uses#c:tools/shieldand#c:tools/ranged_weapon) #211 - Fixed crash when a non-hostile entity (villager, animal, snow golem) casts a melee-scaled spell (missing attack damage attribute)
- Unknown player animation ids now warn once instead of spamming the log every tick
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