Special AI

Mods
3,231,741 Downloads Last Updated: Mar 13, 2019 Game Version: 1.12.2

Main File

Filename specialai-1.1.0_for_mc1.12.2.jar
Uploaded by FatherToast
Uploaded Mar 13, 2019
Game Version 1.12.2
Size 157.88 KB
Downloads 1,359,992
MD5 b88e71402d17ab1f158a496c46c55008

Changelog

1.1.0
- Replaced vanilla door-breaking ai with one that is more configurable and works (slightly) better.
- Added randomized villager names.
- Trampling farmland now counts as breaking it for purposes of reputation/aggression.
- Fixed the modifiers applied to elite ai equipment.
- Fixed missing .lang file; /villageinfo command should work again. Also added anti-cheese config for the command.
- Changes to configs:
- Added scan delay option for idle interaction ais.
- Added missing option for thief's cap speed modifier.
- Discontinued support for block "metadata" in preparation for 1.13.
- Now uses blockstate property notation, which offers better control and is more readable.
- Default block target lists are now autogenerated, so they can potentially pick up mod blocks.
1.0.1
- Fixed NPE crashes.
1.0.0
- Somewhat rewritten. Version reset, either way.
- The feature "special ai" renamed to "elite ai" to reduce confusion.
- Added a few additional options for tweaking the balance of elite ais.
- Shaman ai now triggers every 2 seconds from 1 second.
- Shaman ai potion effects now all tier I:
- Damage reduction reduced to 20% from 40%, speed reduced to 30% from 60%.
- Shaman ai default potion effects now save to nbt to serve as an example for nbt-editing them.

Additional Files

Filename specialai-1.1.0_for_mc1.12.2-sources.jar
Uploaded by FatherToast
Uploaded Mar 13, 2019
Game Version 1.12.2
Size 80.90 KB
Downloads 292
MD5 447b739a36b1809cfe8ef667478d1e3a

Changelog

1.1.0
- Replaced vanilla door-breaking ai with one that is more configurable and works (slightly) better.
- Added randomized villager names.
- Trampling farmland now counts as breaking it for purposes of reputation/aggression.
- Fixed the modifiers applied to elite ai equipment.
- Fixed missing .lang file; /villageinfo command should work again. Also added anti-cheese config for the command.
- Changes to configs:
- Added scan delay option for idle interaction ais.
- Added missing option for thief's cap speed modifier.
- Discontinued support for block "metadata" in preparation for 1.13.
- Now uses blockstate property notation, which offers better control and is more readable.
- Default block target lists are now autogenerated, so they can potentially pick up mod blocks.
1.0.1
- Fixed NPE crashes.
1.0.0
- Somewhat rewritten. Version reset, either way.
- The feature "special ai" renamed to "elite ai" to reduce confusion.
- Added a few additional options for tweaking the balance of elite ais.
- Shaman ai now triggers every 2 seconds from 1 second.
- Shaman ai potion effects now all tier I:
- Damage reduction reduced to 20% from 40%, speed reduced to 30% from 60%.
- Shaman ai default potion effects now save to nbt to serve as an example for nbt-editing them.

Recent Files

View All
Type Name Size Uploaded Game Version Downloads Actions
R
specialai-1.1.0_for_mc1.12.2.jar +1 More 157.88 KB Mar 13, 2019
1.12.2
+1
1,359,992
R
specialai-1.0.1_for_mc1.12.2.jar +1 More 115.87 KB Jan 26, 2019
1.12.2
+1
2,418
R
specialai-1.0.0_for_mc1.12.2.jar +1 More 115.82 KB Jan 24, 2019
1.12.2
+1
271
R
special_ai-1.10.2-1.1.3.jar 118.04 KB Nov 20, 2016
1.10.2
105,355
R
SpecialAI-1.7.10-1.1.2.jar 93.73 KB Feb 10, 2016
1.7.10
454,615
R
SpecialAI-1.7.10-1.1.1.jar 89.41 KB Feb 2, 2015
1.7.10
1,304,522
R
SpecialAI-1.7.10-1.1.0.jar 89.12 KB Oct 24, 2014
1.7.10
2,271
R
SpecialAI-1.7.10-1.0.1.jar 70.75 KB Sep 14, 2014
1.7.10
1,964