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Spawn

An animal mod that tries to add new animals with niches and personality to the Minecraft world

File Details

Spawn 4.0.2-1.21.1

  • R
  • Apr 24, 2026
  • 79.70 MB
  • 744
  • 1.21.1
  • NeoForge

File Name

spawn-4.0.2-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:spawn-mod-935694:7978528"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Fixes

  • actually fixed steamed clams recipes
  • fixed baby flukeshroom bucketing sounds
  • fixed note block instrument names for mod compat
  • fixed field guide palm tree not showing up
  • Converted all tags to data components (Fixed Pigment shifter and other sync issues)
  • fixed clams not keeping their variants in survival
  • fixed baby mob buckets picked from creative not spawning baby mobs
  • fixed quark and woodworks everycompat textures not working for leaf piles, leaf carpets and date hedges
  • fixed boobies drowning
  • attempted fix at sea urchin hat rendering for other mods

Additions

  • added new dispenser interactions with items like: fly bottle, boats, blenny bucket, pilot fish bucket, seal bucket, sea cow bucket, flukeshroom bucket, coastal crab bucket and clams
  • sea cows now have a chance to spawn with algae on their back
  • pufferfish don't hurt spawn water mobs anymore
  • now fish that have been edited with pigment shifters will have an extra tooltip that shows they aren't naturally generated
  • pilot fish spawn around primal sharks