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SoundtrackPlayer

This mod allows you to play persistent songs or sounds even when you're not in the world/server.
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soundtrackplayer-neoforge-1.0.1+1.21.1.jar

File namesoundtrackplayer-neoforge-1.0.1+1.21.1.jar
Uploader
Cotii_Cotii_
Uploaded
Sep 30, 2026
Downloads
7
Size
251.9 KB
Mod Loaders
NeoForge
File ID
9015135
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:soundtrackplayer-1550711:9015135"

Learn more about Curse Maven

What's new

  • Ported to Fabric 26.2 and NeoForge 1.20.1, 1.20.4, 1.21.1, 1.21.4, 1.21.5, 1.21.8, 1.21.11 and 26.2
  • 1.20.x builds run on Java 17 again
  • /soundtrack play <id> resource <sound> and /soundtrack play <id> url <link>, no quotes needed and resource autocompletes the resource pack sounds
  • Soundtracks folder: .ogg files in assets/<namespace>/soundtracks/ of a resource pack work without a sounds.json and show up in tab completion after F3+T
  • Any link works: plain ogg/mp3/wav files, pages like YouTube or SoundCloud and other media like mp4 or m4a. The tools they need download by themselves the first time
  • Playing the same id and sound again changes volume, pitch or fades live without restarting the song
  • Local soundtracks keep playing (on the right second) after leaving and joining a world
  • The mod only talks in chat when something goes wrong
  • Late joiners, rejoins and resource reloads start the song at the same second as everyone else
  • F3+T and the pause menu no longer stop soundtracks
  • stop has an optional fade out that overrides the track's own one
  • fadeloop option: fade every lap of a loop in and out
  • category option: play in any vanilla sound category, default is the new SOUNDTRACKS one
  • "Soundtracks" volume slider in Music & Sounds, translated to 20 languages
  • /soundtrack list and /soundtrack stop all
  • Tracks in a category at 0% come back when the slider goes up again
  • Tracks from one server no longer keep playing on the next one
  • Server side API and client side API
  • Forge jars now ship a mixin refmap so they work outside the dev environment

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