File Details
soulland-3.4 BIG Update
- R
- Apr 20, 2026
- 3.02 MB
- 403
- 1.20.1
- Forge
File Name
soulland-1.0.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Soul Land Mod — Changelog (v19 → v44)
v44 — Spirit Integration Visuals
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Visual Progression: Activating your Martial Soul (V key) now triggers a tiered physical transformation.
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T1 (Rank 30-59): Limb-level overlays (e.g., arm fur, single-hand gauntlet).
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T2 (Rank 60-89): Deep integration (chest armor, head features, horns, glowing runes).
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T3 (Rank 90+): Full Spirit Avatar (complete body hybrid transformation).
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Coverage: 25 martial souls supported with 75 custom textures.
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Seraph Wing Progression: 2 wings (T1) → 4 wings (T2) → 6 wings (T3).
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Beast Spirits: Adds procedural fur, scales, or feathers.
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Tool Spirits: Progresses from gauntlets to full soul-themed armor.
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v43 — Martial Soul Evolution System
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Evolution Tiers: All 44 martial souls now support 4 stages: Awakened → Evolved → True → Divine.
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Stat Upgrades: Evolution grants a base stat multiplier (1.0x at base → up to 4.0x at Divine).
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Second Awakening: High-tier evolutions are gated by rank and three craftable relic items:
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Blue Silver Emperor Essence: Gated at Rank 70.
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Phoenix Feather Crown: Gated at Rank 80.
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Heaven Dream Silk: Gated at Rank 85.
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UI: The Affinity tab now displays current evolution stage and requirements for the next tier.
v41 – v42 — Affinity & Compounding Overhaul
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Full Coverage: All 115 beasts and 41 soul types are now fully tagged for affinity matching.
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Compounding Rules:
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Family Synergy: Tiger/Tiger or Dragon/Dragon matches grant an exponential 1.15^n bonus.
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Yin-Yang Harmony: Opposite pairings (Light/Dark, Fire/Ice) apply a 1.25x–1.3x modifier.
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Conflict Penalty: Opposing tags (Plant/Beast) reduce effectiveness via a 0.85^n penalty.
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Cultivation Speed: Every 0.1 average affinity above 1.0 increases meditation speed by +5%.
v38 – v40 — World Generation & Flora
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Biome Gating: All mod structures (Sects, Cities, Boss Arenas) are now restricted to the Spirit Beast Forest biome.
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New Rare Structures:
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Heaven Dou City: 5% chance to replace standard cities.
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Tournament Arena: 5% chance to replace standard sects.
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Yin-Yang Well: 3% chance to replace boss spawns.
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Themed Arenas: Added 6 novel-accurate boss lairs, including Star Dou Lake, Spider Lair, and Spirit Hall Cathedral.
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Flora Balance:
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Herb spawning is now Qi-based. Level 5 Qi zones spawn legendary herbs; Level 1 zones spawn commons.
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Flower over-spawning reduced by 12x to fix performance.
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Added 4 tree shapes that scale with local Qi (from small oaks to massive 2x2 World Trees).
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v19 – v37 — Trials, Techs & Performance
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Divine Inheritance: Trial system for Sea God, Life Goddess, and Asura God paths (Level 99 cap).
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Techniques: Added Purple Demon Eyes and Ghost Shadow Track with XP gained through combat/meditation.
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Ores & Tools: Added Spirit Iron and Soul Crystal ores + associated ingot toolsets.
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Bug Fixes:
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Resolved the "floating cube" grass bug.
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Fixed world-load crashes related to tree JSON codecs.
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Optimized server performance with a TPS Guard that throttles generation if tick time exceeds 45ms.
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Corrected heightmap issues (MOTION_BLOCKING) to prevent floating structures.
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