File Details
soulland-2.7 ( SERVER COMPATIBLE )
- R
- Mar 21, 2026
- 2.73 MB
- 50
- 1.20.1
- Forge
File Name
soulland-1.0.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
- DomainRegistry — All 44 martial souls mapped to unique novel-accurate domains across 16 elements (Fire, Ice, Thunder, Wind, Earth, Water, Light, Shadow, Poison, Dragon, Spirit, Blood, Beast, Nature, Death, Holy)
- DomainEffect — Server-side AoE processor: self-buffs (Strength/Resistance/Speed/Regen), enemy debuffs (Slowness/Weakness/Poison/Wither/Blindness), 15+ special effects (vine_bind, fear_aura, life_drain, gravity_crush, chain_lightning, death_reap, holy_judgment, madness_aura, blood_rage, etc.), element-matched particle rings
- ActivateDomainPacket — Rewritten to delegate to DomainEffect
- 42 domain textures — 32×32 PNGs with unique visual patterns per element
- Keybind: J key, lang entry added
- Spirit Hall Faction — Reputation -100→+100, 7 standings, bounty levels 1-5 with assassination squads, 20% Bibi Dong spawn at max bounty
- Sect Enrollment — 6 sects with unique % bonuses, 4 ranks, mission system, contribution points
- Ring Age Restrictions — Novel-accurate per-slot min/max ages, overreach mechanic with survival roll
- Beast Contracts — 100K+ yr beast dialogue, companion system (max 2), sacrifice for guaranteed mutated ring + bone
- Bone Evolution — 5 stages (Base→Divine), stat scaling +30%→+150%, per-slot passives at stage 3+