File Details
Sonorama V1.3.1
- R
- Jul 8, 2023
- 4.19 MB
- 632
- 1.16.5
- Forge
File Name
Sonorama_V1.3.1.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
Changelog:
Version 1.3.1 Changelog:
Bugfix:
-Fixed Trogolobite Chambers from spawning on the surface in deserts
-Fixed Beavers from swimming on land
-Fixed Beavers walking
-Fixed Cycad Saplings being solid blocks
Tweaks:
-Beavers breaking logs and leaves can now be disabled with gamerule "SpecialSonoramaAIBehavior"
Version 1.3 Changelog:
Removed:
-Removed "DoSkunkSpray" gamerule
New:
-Added new sounds for Coyote, Vultures, Snakes, & Ground Squirrels
-Beavers will now swim!
-Prairie Dogs will now rear up!
-Coyotes now howl in the night!
-Added Gamerule "SpecialSonoramaAIBehavior"
This gamerule enables or disables special behavior of certain animals and includes
-Coyotes Howling at night
-Condors & Vultures flying and landing
-Beavers swimming and walking
-Beavers breaking logs and leaves
-Blacktail Prairie Dogs rearing up
-Virginia Opossums playing dead
-Skunks spraying players when hit
Tweaks:
-Tweaked sounds of Marmots & Prairie Dogs
-Coyotes should now attack wolves and dogs
-Tweaked the time for fish to dry up on land
Bugfixes:
-Fixed bug of fish suffocating in roofs (THANK YOU ROB!!!)
-Fixed Trogolobite Chamber Structures from spawning on the surface
-Fixed Condors & Vultures from duplicating while flying
-Fixed Vultures and Condors from being damaged when in flight or landing.
-Fixed Opossums from being damaged when starting to play dead
-Fixed White Sage from not being able to be placed or grown on sand
-Few small misc bugfixes with some of the code