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Sonora Dimension

A dimension that sounds UN-BEAT-ABLE!
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sonora-1.0.3.jar

File namesonoramod-1.0.0.jar
Uploader
VascoliVascoli
Uploaded
Oct 13, 2026
Downloads
8
Size
214.2 KB
Mod Loaders
NeoForge
File ID
9160946
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:sonoradimension-1739211:9160946"

Learn more aboutΒ Curse Maven

What's new

Here is the Changelog / Release Notes translated into English:

πŸ“œ Changelog β€” SonoraMod

πŸš€ Progression Level & Worldgen Updates

πŸ’Ž New Progression Tier & Ores

  • Echo Ore (overworld_echo_ore): Added to the Overworld (generating between Y: 27 and Y: 36). Serves as the initial entry point for the mod's progression.

  • Harmonic Ore (harmonic_ore): Added as a common ore in the Crystal Valley biome (replaces Stone and End Stone).

  • Silent Ore (silent_ore): Added as a rare ore (rareOrePlacement) exclusive to the Silent Plains.

  • Memory Geode (dimension_geode_ore): Geodes integrated into dimension/biome world generation.

🏞️ Biomes & Ambience

🌌 crystal_valley (Crystal Valley)

  • Magical Atmosphere: Added ambient particles featuring floating lights (END_ROD) and enchanting glyphs (ENCHANT).

  • Audio & Music: Added background wind chime ambience and custom music (CRYSTAL_WIND_CHIMES).

  • Vegetation & Underground Structures: Amethyst geodes, glow lichen, spore blossoms, and glowing cave vines generate naturally below ground.

  • Ore Generation: Primary source for Harmonic Ore.

  • Fauna/Mobs: Spawns the custom ECO_ERRANTE mob.

🌫️ silent_plains (Silent Plains)

  • Hostile Environment: Features desaturated grass and foliage, very dense grey fog, and falling ash particles (WHITE_ASH).

  • Eerie Silence: Completely stripped of background music and ambient sounds (BackgroundMusic.EMPTY).

  • High Danger: Increased spawn rates for hostile mobs (Zombies, Skeletons, Spiders, Creepers, and Endermen).

  • Resource Generation: Exclusive access to Silent Ore and Silent Wood tree placements.

🌳 Trees & Vegetation

  • Resonant Wood / Silent Wood: Added custom tree generation featuring RESONANT_LOG trunks and CRYSTAL_LEAVES with placement rates adjusted per biome.

πŸ› οΈ Technical & Modifiers

  • WorldGen Refactor: Added new ModConfiguredFeatures, ModPlacedFeatures, and ModBiomeModifiers built for NeoForge.

  • Biome Tags: Implemented the has_geode_ore tag to map dynamic biome modifiers directly to custom dimension biomes.

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