SonicMechanics_Monitors_1.16.5-0.2.0.jar
Curse Maven Snippet
What's new
Changelog 0.2.0
Late Sonic's(and Eggman's) 33rd birthday update
- All other Sonic characters now have Momentum; Sonic still remains the fastest
- Resistium and Instable Armor Ability Semi-Rework; Damage is now counted from a total amount of hp(not counting Absorption Hearts)
- Drop Dash has been replaced with Air Dash(check Characters Description)
- Continue system is now fully functional(even if you have Hardcore mode on and not the UsuableContinue gamerule)
- Turning on Ring Damage is now more obvious
Added new Gamerules (Check Gamerules Description)
- StartingLives and StartingContinues must be set before you select a character
This mod has no additional files

