1.16.5 - v1.0.2
Curse Maven Snippet
What's new
Sol's Block & Parry v1.0.2
Available for Forge 1.16.5, Forge 1.20.1, and NeoForge 1.21.1.
- Fixed a dedicated-server crash that could occur when mobs, boats, or other entities spawned alongside mods with client-only entity methods.
- Improved compatibility with modded entity owners while keeping Guard's restrictions on owned attacks and effects intact.
- Fixed normal Guard taking full mob damage without draining stamina when Mine Mine no Mi is installed on 1.20.1. This affected vanilla mobs too.
- Improved Guard compatibility with mods that handle damage differently, while preventing the same hit from draining stamina twice.
- Fixed Guard input getting stuck after changing dimensions, including when holding the Guard key while travelling.
- Fixed stale cooldown and recovery timers keeping Guard unavailable after dimension changes.
- Guard Break recovery now carries across dimensions correctly. Travelling preserves active cooldowns and the need to release and press Guard again, without refilling stamina or resetting progression.
This mod has no additional files