Sol's AuthLogin

A server-side authentication mod. It provides a complete login/registration system for servers that require an additional layer of account security.

File Details

1.20.1 - v1.2.2: Minor Fixes

  • R
  • May 13, 2026
  • 93.06 KB
  • 17
  • 1.20.1
  • Forge

File Name

solsauthlogin-1.20.1-1.2.2.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sols-authlogin-1450282:8083254")
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  Sol's AuthLogin System - v1.2.2 Changelog
  Minecraft 1.20.1 / 1.16.5

🛠️ BUG FIXES

1. Fixed: Invisible Armor Stands Accumulating
   -------------------------------------------------
   Previously, the mod would create invisible armor stands
   as camera anchors during the login/registration screen.
   In some cases, these armor stands were not properly
   removed — especially after disconnects, server crashes,
   or chunk unloading. Over time, they would pile up
   invisibly, blocking player interactions with blocks
   and causing confusion.

   What's fixed:
   • Armor stands are now properly tagged so the mod can
     always find and clean them up.
   • On every player logout, the mod scans for and removes
     any orphaned auth armor stands that are no longer
     being used.
   • On every server start, the mod automatically cleans up
     ALL leftover auth armor stands from previous sessions
     or crashes. You will see a log message if any were
     found and removed.

   If you had accumulated invisible armor stands from
   previous versions, simply updating to v1.2.2 and
   restarting your server will automatically remove them.

 

2. Fixed: Player IP Address Not Being Read (1.20.1)
   -------------------------------------------------
   The mod was unable to read player IP addresses on
   1.20.1 servers, showing "unknown" in the join log and
   "null" in the login log. This was caused by an
   incompatible method of reading network connection data.

   What's fixed:
   • IP address reading now uses the correct direct access
     method for 1.20.1, matching the reliable approach
     already used in 1.16.5.
   • Player IPs will now display correctly in logs and be
     used properly for session caching and security
     features.