File Details
SOLEA API : 26.2
- R
- May 24, 2026
- 480.95 KB
- 4
- 1.21.1
- NeoForge
File Name
SOLEA-API-26.2-1.21.1-NeoForge.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
SOLEA API 26.2
Minecraft 1.21.1 · NeoForge
Release focused on economy, auction house (HDV), and NPC shop improvements. EN/FR included.
Economy (Money)
Player Commands
/money— displays your balance/pay <player> <amount>— transfer between players (amount required, tax configurable)/baltop— ranking of the richest players
Admin Commands
/money give|set|remove|view <player> [amount]
GameRule
/gamerule moneysystem true|false— enables/disables the entire money system (default:false)- When disabled: money commands, monetary event rewards, monetary NPC shops, and
/ahare blocked
soleaapi-money.toml config
- Provider
internal(Solea balance in SavedData) orcommand(delegation via configurable console commands) - Symbol, starting balance, cap, min/max pay, tax, cooldown, baltop size
- Command templates for external economies (
{player},{amount},{target})
Events
- Configurable money rewards (global + event-specific overrides) in the
/eventsmenus
API & placeholders
SoleaApiFacade:getBalance,deposit,withdraw,isMoneyEnabled- Placeholders
{money}and{money_formatted}
Auction House
Commands
/ah— main menu: browse, buy, sell/ah sell— shortcut to the sell screen
How it works
- Sales are for currency only (no item-for-item trades)
- One-click purchase on a listing
- My Listings: cancel and retrieve the item
- Price entered in chat (e.g.,
5000,250k,1.5m) — handy for large amounts - Sort: recent / price ↑ / price ↓
- Sales tax, listing limit per player, expired items returned to the seller (queue upon login if inventory is full)
soleaapi-ah.toml configuration
maxListingsPerPlayer,listingExpireMinutes,taxPercent,minPrice,maxPrice,pageSize
Admin runtime
/solea edit ah expiretime <minutes>— listing duration/solea edit ah expiretime off— no expiration/solea edit ah expiretime info— current value
NPC — currency shops & trade editor
Trade types
- Item ↔ Item — standard trade (vanilla MerchantMenu)
- Purchase ($) — the player pays money, receives the item
- Sale ($) — the player gives the item, receives money
Trade Editor (Redesign)
- 6-line menu with self-explanatory buttons (Item / Buy / Sell)
- Empty item slots for placing your items (no more collectible windows)
- Enter money amounts in chat (click on gold bar)
- Trade list: left-click = edit, right-click = delete
- Detailed trade information (type, price, summary)
Fixes
- Client startup crash: money config loading moved to
ModConfigEvent(no longer in common setup) - HDV: your own listings visible in
/ah(marked “Your listing”) - GUI: decorative panes are not collectible; item slots are actually empty
Requirements
- Minecraft 1.21.1
- NeoForge 21.1+
- JDK 21 (server)
Install on the server for full functionality. Client optional (hybrid).
Quick help
/solea help — list of player & admin commands
/gamerule moneysystem true — enable the economy before /money, /pay, /ah